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Platform : PC - Unity

Genre : TPS / Stealth/ Cooperation

My role : Game designer / developer /

writer

When ? November 2019 - in development

Personal project intended to improve my skills in game design and development.

Two players cooperate in a post-apocalyptic environment to complete missions. One is a sniper able to stun enemies, the other one can control vulnerable monsters to exploit their unique powers and progress through the level.

Our goal was to improve ourselves and learn new technologies. I learned how to set up an online game, how to write voicelines and tried my hand at actor direction. Development is slow, as each team member is working on his free time ; but progression stays steady.

THE HUNTED

Work in progress.

Paul "Pablo" Bourdeau : Project manager / game designer / level designer

David DuhemDeveloper

Jules Seigneur : Game designer / developer / writer

Virgil MendesLead artist / 3D animator

Étienne JuifGraphic artist / 3D animator

Quentin Las : Sound designer

Jean-Baptiste MarSound designer

Théo ChqiribaSound engineer

Numina Ducrot : Voice actress

Clément Pradillon : Voice actor

Youenn Tribout : Voice actor

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