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Platform : PC - Unity

Genre : Platformer / fighting game

My role : Game designer / lead developer

When ? November 2018

Where ? University Institute of Technology - Bobigny

Developed for a one-week-long workshop on Unity about 2D games. Two controllers are needed.

Two players are fighting for the crown... Only one way to win this game of thrones : kidnap the prince and keep him long enough to make him fall in love with you ! Beware : both players wield a massive hammer designed  to smash players around and send them flying into wolf traps... Any hit taken will instantly make you lose the prince, so battle carefully !

Our goal was to create a game with simple rules that could lead to instantaneous fun. We also wanted to include a bit of absurd humor.

bromance

Jeffrey Claude-Maurice : Lead graphic artist
Théo Guiffard : Level designer / Sound designer

Nicolas Poittevin : Game designer / developer

Valentin Sanchez de Leon : Animator / developer

Jules Seigneur : Game designer / lead developer

Pascal Sevin : Lead sound designer

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