jules Seigneur
Digital Creator - Writer
Currently following a degree in Literary and Digital Creation, I'm looking for a work-study contract in publishing, writing or communication. I pride myself on my strong technical background, my versatility and my creativity.
Adapt, improvise, overcome
Platform : PC - Unreal Engine
Genre : FPS
My role : Complete conception (graphical assets were given)
When ? January 2019
Where ? University Institute of Technology - Bobigny
Developed for a two-weeks long workshop on Unreal Engine 4.
Replayable shooter / platform game with a medieval aesthetic. Each completed run through the level allows the player to choose a new weapon to play with (pistol, machine gun, shotgun, sword, rocket launcher, golden gun).
I worked on the overall atmosphere by playing with mist and lighting. I discovered Unreal Engine 4's specific characteristics over the course of the workshop, such as the blueprints system



